
Weapon Pick-ups are temporary power-ups that appear during Story and Endless Dungeon runs, providing players with limited-use special weapons. These items drop from defeated enemies or destroyed objects, offering strategic advantages and combat variety without permanently altering character loadouts.
Replace your main ranged weapon with a special variant
Limited ammunition count (cannot be reloaded)
Unique visual appearance and effects
Return to main weapon when ammunition is depleted
Replace your main melee weapon with an upgraded version
Limited number of attacks
Enhanced visual effects during combat
Return to main melee weapon when uses are depleted
Drop Source: Enemies and destructible objects
Drop Chance: Configurable percentage chance
Ground Duration: Limited time before disappearing if not collected
Maximum Drops: Only one pick-up or vehicle can exist in the environment at any time
Availability: Can be collected by any allied player or AI companion
When multiple special items are active, they are consumed in this order:
Vehicle
Temporary Gun/Melee
Main Gun/Melee
Boosts applied to main weapons do not transfer to temporary weapons
Temporary weapons come with their own preset boosts
Boosts activated while using temporary weapons will apply to main weapons upon return
Multiple pick-ups of the same type: Newer pick-ups override older ones
Different weapon types: New pick-up replaces current temporary weapon
Pick-ups do not carry over between dungeon levels unless already activated
Effects persist through player death and revival
Summons continue to use main weapons regardless of player's temporary weapon
Floating weapon mesh appears at drop location
Visual effects indicate remaining collection time
Off-screen indicators point to pick-up locations
Weapon model visibly changes to temporary weapon
HUD displays pick-up type icon and remaining uses
Health bar includes special "powered-up" visual effect
Melee weapons show surrounding VFX while enhanced
Pick-ups provide opportunity for temporary playstyle changes
Limited ammunition/uses encourages strategic deployment
Team coordination to determine optimal pick-up allocation
Pick-ups can turn the tide in difficult encounters
Game designers can adjust several parameters to balance pick-up mechanics:
Toggle availability by dungeon type, difficulty, or game mode
Adjust drop chance percentages
Set maximum simultaneous drops
Modify ground duration timers
Define weapon attributes and boost effects
[Last Updated: February 28, 2025]