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SIPHER FRAGPUNK

Overview

Sipher Fragpunk is an innovative PvP game mode that combines strategic team augment selection with fast-paced arena combat. Before and during battles, teams vote on powerful augments that can dramatically alter gameplay mechanics, creating a unique "Theory Crafting Game" that precedes the "Action Game." This dual-layer strategic experience makes each match unpredictable and highly replayable.

Core Mechanics

Match Structure

Best of 3 (BO3) format - first team to win 2 rounds wins the match

Each round begins with a Team Augment voting phase

Combat phase follows with all selected augments active

Rounds are played with fresh point resets (0)

Personal augments from gear reset between rounds

Team augments from previous rounds remain active

Augment Selection System

Each team member receives mana at the start of selection phases:

Initial phase: 2 mana per team member

Second phase: 2 additional mana plus any unspent mana

Teams are presented with 3 augment cards to choose from

Teams can see opponents' available augment options (but not their voting)

Augments require specific mana investments to activate:

Multi-mana augments: Require total team investment to activate

Amplifiable augments: Activate at 1 mana, additional mana increases power

Mana management is critical - unspent mana carries over to the next selection phase

Team Coordination Features

Real-time display of teammates' mana investments

Player's own mana investments highlighted in green

Ability to withdraw invested mana before timer ends

Card reroll option (costs 1 mana)

Cannot reroll cards that already have mana invested

Augment Categories

Gameplay Changing Augments

Swift Banking: Reduce your team's banking time by 200%

Divine Intervention: Player with most points executed every 30 seconds

No Pain No Gain: Banking areas damage players over time

Burden: Players move slower based on points carried

Smoke Screen: Team invisible until attacking, resuming after action stops

Visual Effect Augments

Light Out: Map darkened, players can only see 3-meter radius

Buffed: Increase team HP percentage

Combat Augments

Suicide Bomber: Dead players explode for percentage of max HP

Vampiric Aura: Team gains lifesteal percentage

Overdose: Health packs heal to full, double damage, but die after 20 seconds

Gameplay Strategy

Mana Investment Strategies

Focus Fire: Concentrate team mana on a single powerful augment

Diversification: Spread mana across multiple augments

Banking: Save mana for second selection phase

Counter-selection: Choose augments that neutralize enemy team advantages

Team Composition

Consider how vessel types synergize with potential augments

Balance team roles to maximize augment effectiveness

Adapt vessel selection based on commonly selected augments

Communication

Coordinate mana investments during selection phases

Agree on reroll decisions as a team

Adapt tactics based on active augments

Maps & Environments

Custom-designed maps balanced for augment effects

Environmental features that interact with specific augments

Asymmetrical layouts that encourage strategic positioning

[Last Updated: February 28, 2025]