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SIPHER FRAGPUNK

Overview

Sipher Fragpunk is an innovative PvP game mode that combines strategic team augment selection with fast-paced arena combat. Before and during battles, teams vote on powerful augments that can dramatically alter gameplay mechanics, creating a unique "Theory Crafting Game" that precedes the "Action Game." This dual-layer strategic experience makes each match unpredictable and highly replayable.

Core Mechanics

Match Structure

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Best of 3 (BO3) format - first team to win 2 rounds wins the match

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Each round begins with a Team Augment voting phase

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Combat phase follows with all selected augments active

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Rounds are played with fresh point resets (0)

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Personal augments from gear reset between rounds

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Team augments from previous rounds remain active

Augment Selection System

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Each team member receives mana at the start of selection phases:

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Initial phase: 2 mana per team member

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Second phase: 2 additional mana plus any unspent mana

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Teams are presented with 3 augment cards to choose from

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Teams can see opponents' available augment options (but not their voting)

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Augments require specific mana investments to activate:

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Multi-mana augments: Require total team investment to activate

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Amplifiable augments: Activate at 1 mana, additional mana increases power

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Mana management is critical - unspent mana carries over to the next selection phase

Team Coordination Features

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Real-time display of teammates' mana investments

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Player's own mana investments highlighted in green

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Ability to withdraw invested mana before timer ends

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Card reroll option (costs 1 mana)

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Cannot reroll cards that already have mana invested

Augment Categories

Gameplay Changing Augments

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Swift Banking: Reduce your team's banking time by 200%

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Divine Intervention: Player with most points executed every 30 seconds

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No Pain No Gain: Banking areas damage players over time

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Burden: Players move slower based on points carried

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Smoke Screen: Team invisible until attacking, resuming after action stops

Visual Effect Augments

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Light Out: Map darkened, players can only see 3-meter radius

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Buffed: Increase team HP percentage

Combat Augments

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Suicide Bomber: Dead players explode for percentage of max HP

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Vampiric Aura: Team gains lifesteal percentage

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Overdose: Health packs heal to full, double damage, but die after 20 seconds

Gameplay Strategy

Mana Investment Strategies

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Focus Fire: Concentrate team mana on a single powerful augment

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Diversification: Spread mana across multiple augments

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Banking: Save mana for second selection phase

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Counter-selection: Choose augments that neutralize enemy team advantages

Team Composition

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Consider how vessel types synergize with potential augments

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Balance team roles to maximize augment effectiveness

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Adapt vessel selection based on commonly selected augments

Communication

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Coordinate mana investments during selection phases

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Agree on reroll decisions as a team

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Adapt tactics based on active augments

Maps & Environments

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Custom-designed maps balanced for augment effects

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Environmental features that interact with specific augments

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Asymmetrical layouts that encourage strategic positioning

[Last Updated: February 28, 2025]