
The Map Selection system in Sipher Odyssey allows players to navigate between different regions, dungeons, and difficulty levels. This system provides structure to your progression through the game while offering increasing challenges and rewards.
Sipher Odyssey features multiple expansive regions to explore:
Dopamis: The starting region for all new players
Zendor: Unlocked after completing Dopamis 5 Normal
Sera: Unlocked after completing Zendor 5 Normal
Additional regions will be introduced in future updates
Each region contains multiple dungeons (numbered 1-5+) that must be completed sequentially to progress.
Each dungeon can be played at three difficulty levels:
Standard difficulty level
Available immediately when a dungeon is unlocked
Balanced for new players and regular gameplay
Enhanced difficulty with tougher enemies
Higher spawn rate of elite enemies
Unlocked by completing the same dungeon on Normal difficulty
Greater rewards than Normal difficulty
Highest difficulty level with significantly stronger enemies
Introduces random "Corruption" effects that modify gameplay
Unique visual and audio elements
Unlocked by completing the same dungeon on Aggressive difficulty
Offers the most valuable rewards
Dungeon unlocking follows a structured pattern:
Complete a dungeon to unlock the next dungeon in the same region
Complete the final dungeon of a region to unlock the first dungeon of the next region
Complete a dungeon at one difficulty to unlock the same dungeon at the next difficulty level
For example:
To unlock Zendor 1 Normal, complete Dopamis 5 Normal
To unlock Zendor 1 Aggressive, complete Zendor 1 Normal and Dopamis 5 Aggressive
The Map Selection screen provides a preview of available rewards:
Up to four of the most valuable rewards are displayed for each dungeon
First-time clear rewards are prioritized in the display
Rewards are sorted by Tier and Rarity
Tap the information icon to view the complete list of potential rewards
Special rewards are available at certain checkpoints (dungeons 5, 10, 15, 20):
Displayed as special chest rewards
Limited to 3-4 of the best possible rewards
View detailed information by tapping on the reward icon
In Corrupted difficulty, dungeons feature random Corruption effects:
Up to five Corruptions are displayed in the Map Selection screen
Each Corruption modifies gameplay in unique ways
Tap the information icon to see all active Corruptions for a dungeon
For dungeons you've already completed, the Skip feature allows you to:
Instantly receive rewards without playing through the dungeon
Still requires spending the normal Energy cost
Limited to a set number of free skips per day
Additional skips available at 2x Energy cost
Important notes about Dungeon Skip:
No XP rewards are granted when using Skip
Event boosters and XP boosters still apply to rewards
Not available for Co-op Mode
Does not progress Missions, Achievements, or Objectives
Random Boss Level rewards are not received
The Map Selection system provides a structured way to progress through Sipher Odyssey while offering increasing challenges and rewards. Choose your difficulty wisely based on your team's strength and the rewards you're seeking!
[Last Updated: February 25, 2025]